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The minimum gambling age at these facilities is 21 years. Arizona Poker Laws Arizona offers a number of land-based casinos on tribal lands and has even introduced sports betting legislation. Online poker laws — Just like all other online casino games, Arizona poker online is officially banned. However, offshore sites are able to provide an alternative that is not in direct contradiction with current laws.

Offline poker laws — Land-based poker is available throughout the State at establishments owned and run by recognized Indian tribes. As long as you fulfill the minimum gambling age and have a stable Internet connection, you should find no trouble in joining any of our featured Arizona poker online sites. Since the laws of Arizona currently forbid operators that offer poker in AZ to be based in the State, all our recommended sites are located offshore.

Nevertheless, there are no geolocation blocks or checks to connect to them. Legal Poker Sites vs Offshore Poker Sites States that have legalized online casinos are able to license operators to operate within their jurisdiction. HoxHud is a modification for the game that alters files to provide players with more information about parts of a heist and the ability to more easily keep track of that information, as well as change some parts of the game to provide a small degree of protection against cheating.

HoxHud is "Safe". It is approved for player use by Overkill, but as with every Modification for every game, you agree that you are using it at your own risk. As you never know if a mod will be beneficial or detrimental to you until you use it. The Mod in question has the ability to be altered on a per-user basis to have a greater or lesser influence on their game, by enabling or disabling parts of the Mod as a person wishes.

If you wish to have it specifically for the Cheat protection, you can disable everything else. If you only want it for the Timers for objectives, you can do so. Some Players dislike HoxHud because it can be viewed as "Cheating".

This is Technically True, as it must use the same methods that certain cheating programs do in order to work, but Overkill and the Mods designers are in contact with one another and this mod is thus viewed as a "Mod" instead of a "Cheat" in Overkill's eyes. These methods use LUA to alter core files of the game, a process that is identical in Hacking or cheating programs.

The key difference is the files being changed. Preventing Extra loot bags from being spawned in by Hacking programs while Hacks and Cheats alter the game code in ways that were never meant to be changed Such as spawning illegitimate extra loot bags.

It goes without saying that HoxHud is a fairly contentious topic among the Payday community, but regardless of if you choose to use it or not, try not to let it get in the way of enjoying the game for yourself. Here's quite a common sight here on the forums.

They were of course always a part of the game and do serve a specific role in the game, though they typically catch most of their flak over how they accomplish their intended role. What I mean by this is simple. The Cloaker exists to punish players for not paying attention or spreading themselves too thin.

A Cloaker will hide somewhere they think a Player will need to pass near, in an attempt to ambush you. They are given away by a special audio cue a quiet whine that grows louder the closer a player is to a Cloaker, but a lone player should not try to engage a Cloaker at close range, as their tools for taking players down consist of instant incapacitation kicks followed by them taunting the player for falling into its trap.

It's typically these Kicks that receive the most attention and criticism from players, as it can be quite a tedious and aggravating experience to get blindsided by a Cloaker and completely unable to deal with them. The only real defence against a Cloaker is to stick together and be alert for the audible cue that hints at their presence. But the Cloaker will not be receiving changes to how it behaves as doing so would effectively nullify it's intended role of "Ambusher".

Here we have another fairly commonplace question which is fairly simple to answer. The Seven days represented on the Loadout screen are there simply for the sake of looking more Aesthetically pleasing. Currently, it is not planned for there to be heists longer than Three Days typically Four at Most , however like all things in the gaming world, that can be subject to change, but it is currently not something Overkill is seriously considering.

Seven Day Heists would also naturally face a key critical problem, that being if they were received negatively then that would be a tremendous amount of time wasted on content that the community as a whole would largely dislike. Shorter heists result in less risk in this regard. Here we have a tougher question than the rest.

Tougher because while it can be explained well, it does not have a well defined "Yes" or "No" answer. Players react this way fairly commonly as killing civilians is often viewed as a last resort due to the negative effects that come with it. Naturally, however, this depends on the kind of "Professional" you play your Heister as. Some players will play to a more "No Witnesses" style of "Professional", killing civilians and bagging them if they get in the way or otherwise interfere with the heist.

This does not mean they are playing wrong, merely that they are playing a type of Professional that is different from you. Ultimately, players with different "Professional Viewpoints" will meet and this leads to the obvious friction that comes from two opposing stratagems attempting to enforce themselves on a single situation. The safest bet is to attempt to find out which style the players you are playing with fall into, to try and minimize the degree to which your choices of style conflict and to ask yourself, each time you enter a heist in stealth, which kind of "Professional" you want to be when you are there.

Be it, Professional who shows mercy, or Professional of leaving no witnesses. What is the point of keeping Civilians Alive to be Hostages? This, fortunately, is a much easier to answer question. Hostages serve a large number of purposes, both positive and negative to the Crew and Cops alike. For the Crew, the hostages have several main features, and a few minor ones. First and foremost of course, a Hostage can be used to trade for a teammate who is in custody.

Secondly, and by far most useful, is that each hostage the crew holds Cable Tied or Otherwise will provide more time between assault waves to "Catch your Breath" and generally complete objectives. This typically will average out to an extra minutes between assaults versus seconds with Zero Hostages. Thirdly, as a lesser element Hostages will serve as a distraction for Swat forces as they will attempt to free them, which ties into one of the benefits they gain from hostages more on that later.

Players will instantly lose a large amount of Unrecoverable cash if they kill a civilian The Person Who Kills the civilian to be more specific. This penalty will scale to difficulty and typically can average 20k or higher on tougher heists or higher difficulties. This penalty is not returned if you fail a heist. Police gain several advantages from Hostages.

This effect will increase dramatically as more civilians are killed by players. Secondly, Police will actively attempt to rescue hostages, gaining a similar benefit each time they succeed at extracting a hostage from danger to a smaller degree compared to killing a hostage of course.

Needless to say, keeping Civilians away from cops makes your life easier and theirs harder. Overkill just Announced a New Game! Calm thyself my young heisting friend. Our Heisting Family will be staying strong for quite a while. The aforementioned title will not interfere with any new discoveries of a "Legally Questionable Nature" for your use or enjoyment.

Overkill will, and in fact are required to by contract, continue to support Payday 2 for easily the next Year or more. We need not worry about the end of Heisting as we know it. If anything, it may mean that we might get a chance to see some Easter egg items sneak in on upcoming DLC for said new title.

Payday 2 will continue, regardless of what else is in the works at present. Gage Weapon Pack Optional, Very Useful for access to Grenades providing on demand crowd control for special units. Not a wasted buy, though not necessary.

The Weapons are pretty good, but the grenades are the main allure of this pack typically. Gage Sniper Pack: Optional, Like Grenades, Very Useful, in this case for a priority target elimination tool, as Sniper rifles have very high damage and can hit multiple targets at once. Not a wasted buy, but not necessary, buy if you like sniper rifles. Very Useful if you intend to play Deathwish difficulty at higher levels.

Gage Shotgun Pack: Optional, like the sniper pack. Useful if you want more choices for shotguns and customizability for them. Not a wasted buy, but not necessary. Gage Assault Pack: Optional, however unlike previous themed weapon packs, most of the contents of this pack are highly viable "Sidegrades" to existing popular weapons, so if you want a good rifle but don't want to subscribe to the "Car-4ever" frame of mind then this pack will give you the weapons that can let you do that and still get roughly the same effectiveness as existing popular weapons.

Definitely Not a wasted buy, but not wholly necessary. Buy This. You get so much from this DLC Pack it's ridiculous. Free Mods that add immense customization to some of the most useful weapons in the game, and they are even Free to Attach unlike regular mods! This saves you a huge chunk of change great for a new player , and lets you make weapons you LIKE competitive with the "Staple" weapons.

This is well worth your 5 Bucks. Gage Historical Pack: Optional. This pack is a good choice if you wish to test the waters before buying one of the more specific packs out of the bunch between Weapon Pack 02 and the sniper pack, as this pack comes with a little of everything. Not a wasted buy, but not wholly necessary. Clover Character Pack: Largely Optional. You only require this one to Pick Clover as your Preferred Character. You will be able to play as her randomly if your normal preferred character is taken.

The Clover Pack Does also come with a very powerful, and highly competitive Assault Rifle as well as a new Perk Deck with some unique benefits not found elsewhere. Dragan Character Pack: Largely Optional. This DLC does also contain the Lion's Roar Assault Rifle, a Very powerful, though relatively inflexible Very little Customization Assault Rifle that can very easily reach competitive stats as well as a new, Melee-oriented Perk deck with numerous close quarters offensive and defensive buffs.

This is a Pack to get if you really want to just have some fun or fool around and generally throw sense out the window in true Overkill fashion. Both weapons contained within are excess in totally different, and quite fun to use, forms. The Minigun is surprisingly usable despite how unconventional it sounds, and the Rocket Launcher, well Not a Wasted Buy, but largely only worth it if you really just want some weapons to fool around with But watch out for Friendly Fire with the Launcher!

It does have very extreme Friendly Fire Damage. You can play every heist in the game free, Only Buy These if you like any extras that come with them or wish to Host them or if you want to support Overkill with some extra cash , otherwise these are unneeded. I'm New and Am Confused. A fairly simple enough question. The absolute simplest answer is, rather unhelpfully, "It's used for everything Spending Cash is Not used for. Offshore Cash has a collection of primary uses, and the majority of cash earned from heists goes into this account.

It's great to look at your total and know you took all of that cash, but of course this leads into the next use. The Second use, and likely the most common use is for "Buying Missions on Crimenet". This is used to allow players to play the heists they wish at a cost that scales based on difficulty chosen for the purchased heist.

Only the Host is charged for this purchase, and the offshore cash is not refunded if the heist is abandoned or failed. It allows you to Purchase Payday Cards the ones typically earned at the completion of a Heist , for Offshore Cash at fairly high rates, and is typically viewed as not really worth it unless you are really desperate for a card or have a huge abundance of Offshore.

The Fourth, and final main use of Offshore cash is for going "Infamous". This process requires Million Offshore Cash and requires you to reach the level cap of It burns all your Spending Cash and the Million Offshore to grant you several bonuses via the Infamy Tree and resets you to Level 0 you retain possession of everything you owned before going Infamous, you simply lose your spending cash.

There are several more uses that will likely appear in the future, But at present these are the Primary Uses of Offshore Cash. Do note that Offshore may not be used for things requiring Spending Cash, and the opposite is also true. I've heard a lot about some kind of Secret in This game and the previous title. Ah, what a question to cover. This could be a big topic, so brace yourself. Let's get the basics out there right away. ARG's typically consist of a series of seemingly unrelated objects or items to link together in such a way as to help solve a riddle or puzzle present in a game.

Think of it like a "Game within a Game", where the clues found will always lead to something tangible and real. It was also a great example of an ARG, as clues in game led players to a hidden website in the real world, which in turn yielded clues that led players back into the game to find more clues and ultimately they discovered how to activate the Secret, and how to successfully complete it.

The Payday 2 Secret is well underway, with a Massive thread in the Discussion Forum dedicated to the pursuit and researching of even the tiniest of details in objects in the environment, because that can make all the difference. It is presently not known for certain if the Payday 2 Secret is in a state that is truly "Completeable", partly because as an ARG, the Developer must remain fairly hush hush about it, otherwise it loses some of the mystery that makes it such a great challenge.

Well, here's a refreshingly new but popular question it seems. Allow me to shed some light on this for you fine folks. The more you do, the better it will get. There are some caveats of course but at its basest level, that is it in a nutshell.

Cracking that shell open of course reveals some specifics and quirks. First and foremost, each player present when an objective is completed will receive XP credit for that objective. This also applies for bonus objectives such as additional loot bags. Players who join mid-way or late into a heist will not retroactively receive XP for any objectives prior to their joining, but they will receive XP as per normal for any completed after they join.

The effect of this is that Players who are participants from the beginning will earn more for a heist than those who join further into a heist. The later you join, the less you will ultimately earn, depending on what has been completed. This also means that roles for certain heists have shuffled noticeably.

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Weaponry upgrades are determined by occasional lowers, that means you are most likely by using a weapon not when you wished-for to, speculate the unique range generator desired the renovations with your weapon. The overkill boys know their behavior cinema. The ideal installed solutions of rats and most men gang aft a different objective. In the mean time, our safecracker would kindly influence the director which gives his keycard, turn off the security strategy and acquire drilling round the vault, since two many others with our operations searched for just about any civilians we d skipped throughout the backrooms and located a wristwatch outdoors payday 2 hack dlc In loads of ideas, after whereby almost everything runs absolutely inappropriate could possibly be the heart and soul of our helpful firstly man shooter.

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Different intruders that may conspire with one another to tear naive many people away from and goad one other into progressively more brazen and destructive crimes. Teammates continue being a little dumber as opposed to regular cinder inhibit possessing a concussion.

I d grab position, since i m willing to converse patrolling patches more affordable no taking pictures required.. In my opinion that the majority of enthusiasts employ a very close notice the membership is undoubtedly really hard. It usually is someone else s in advance heist, that you ll decrease interior and exterior because you remember to payday 2 remove cheater tag like some high powered ability. This initiating state comes about when Cheat Codes For Payday 2 On Xbox shines although photograph outs are an portion of the heist dream, a terrific criminal arrest does not need to make use of it, most cheats for payday 2 suitable.

Posted 27th Feb I have a Challenge with a friend and am looking for some great forfeits if he loses , I am out of ideas and need some wicked outlandish ones. Thank you in advance. New Comment. Save for later. The Small Gestures Challenge. This TikTok challenge is just right for couples, and it's the perfect excuse to do something really sweet for your partner. Whatever you choose to do, be sure to put your heart into it, record it and see who's the most thoughtful partner in the relationship!

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Pymetrics is also used by BCG. Having just taken the test, it appears that it equates your ability to make determinations both rapidly and accurately. The rapid part is what bothers me. BCG is a consulting firm, and insofar as I understand consultants should be contemplative; they should think deeply about an issue and then make recommendations or apply solutions, but only after.

Back when I worked in a bar and grill, lost of the kitchen guys would make bets or just do crazy stuff for a couple cigarettes. Here's some ideas: streak down the block eat a whole jalapeno drink 2 cups of heavy whipping cream stand in a freezer for 10 minutes skinny dip do 2 drops of ghost pepper extract push a car down the block eat a raw egg. Couples Pringles Challenge. Everybody loves a food challenge, most especially when it comes to guessing flavors.

For this, you and your partner would need as many Pringles flavors as you can lay your hands on, put them together and then take turns blindfolding the other person. This one is quite a shock for your boyfriend. You can give him a glass of water with something gross in it, like a dead fish or something, or even something like rotten eggs. Cluster Panels Blanket Crochet Pattern. You'll be making waves with this crochet blanket!

Create vertical stripes using different textures with double crochets and simple shell stitches. Beginning and ending with a row of single crochet adds a finishing touch. Make it in your favorite shade of super soft and plush Bernat Blanket yarn. Whoever loses the bet should cook a meal for their partner without any assistance. Feel free to get creative with this bet!

Make a Cute Couple Video. Dec 9, I'm betting a friend on the Packers vs 49ers game next Sunday. Trying to think of a good wager on both sides. FYI: We are both college students and whatever is wagered will be done over Christmas break. Don't want to do straight up money, thats no fun. If the wager requires money, nothing too expensive. There is a variety of chores including taking the trash, cleaning, washing, and grocery. A young couples apartment is usually small, but the design ideas featured in this article prove that it doesn't have to be cramped, cluttered, or lack in the style department.

Check out some wonderful interior design ideas for your living room, bedroom, bathroom, and kitchen, collected from the apartments of young people in love all around. This is one of the best bet ideas for friends because you can order whatever you want. Then, the loser will be responsible for paying for it in the end. Some may order the loser to eat everything instead. SuperA goes to Baltimore - Take Two. Chastity Belt on Statue in Brisbane. Chastity in NYC - by Ms. The Study Aid - CB for college student.

My true chastity story - Male Sub - By John. Entrapment - True Story by SuperA. Chastity belt mentioned in literature. Next stop, Karratha — home to interesting activities and. My mom, being soft and everything let her go along.

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Attachments that are awarded from achievements cannot be purchased with coins, save for Courier mods. Main article: Crime Spree 0. Additionally 18 can be spent per heist to purchase the specialized perks offered by the mode and coins can be used to re-roll your offering of heists. As of Update , players going at the game with Crew AI can spend 2 to unlock skills or 6 for ability upgrades for any of the up to three accompanying bots. Trivia[] Their name came from the in-movie Continental, a hotel chain with special services catering exclusively for assassins that accepts their payments only in such coins, though the in-game terminology is slightly incorrect, as while the hotel itself circulates this kind of currency, it is not the "true" source.

This is actually mentioned as part of the in-game lore for the coins themselves. Due to Wick having managed to secure Continental membership status for the whole crew, the hotel and by extension some of its connections have extended their offer to renovate the premises as long as they are paid, with the only form of currency they'll accept being those coins.

Go to the server room, and pick the lock of the door. Inside the server room is another door. Grab the server, and bring it back to your vehicle without being seen. On your way out, you may want to use your second ECM Jammer to disable the cameras.

Note: The mission can be played on any difficulty. Day 2 is the same for all difficulties. You do not have to buy any skills to do it. Just grab a bag, and throw it into the air. It may take a few tries. Easy "I Wasn't Even There! If you try getting this achievement alone, it will take approximately 30 minutes. While playing with a team of four players, you can do it much quicker. You will spend most of your time running around and bringing loot bags from one place to another. In the Framing Frame Day 3 mission, there are a total of five guards in the mansion.

Use the Dominator skill to make them handcuff themselves. If the vault is behind the bookshelf in the bedroom downstairs, you will not be able to do this solo because it is too far away from the computer.

Thus, simply pause the game, and restart the mission. It is completely random where the vault and other mission items spawn. After all guards are handcuffed, you can destroy the cameras and look for the five items. Once you have the items, go back to the roof, and set them up. You will now get several bags of coke.

Bring the bags down to the vault. After all the bags are in place, you need to use the computer in the office. Using it the first time will open the vault, and using it a second time will disable the laser system.

The lasers are the only tricky part in this mission. They will turn back on after a few seconds. Get into the vault as quickly as possible, and grab only one bag of gold. The lasers will beep three times before turning back on. If you do not get out of the vault in time, you will be trapped inside and have to start the mission from the beginning.

Keep going back to the computer, override the laser system, grab another bag of gold, and bring it up to the roof. Do this until you have all the gold, and throw it below the zipline. If you do all this without triggering an alarm, you will get the achievement after reaching the extraction point.

Easy "I'm Going All-in! If you have explosive charges, you can use them to speed up the process. If not, you can use the normal drill. Once the safe is open, take the money inside, and bring it to the poker table downstairs. The poker table is in a small side room behind the kitchen. Put the money on the table to get the "I'm Going All-in! Note: The money bag does not have to stay on the table, it just needs to touch it for a short moment. Easy "Let's do Th You should then have enough skill points and money.

You need to buy the Shaped Charge skill from the Technician skill tree. After buying the skill, make sure to select the trip mines in the inventory, and choose the Two-Piece Suit armor. It will make you run faster. The recommended weapons to use are ones with good mobility, and do not add any modifications. The mods usually make the weapons heavier and slow you down a little bit.

Once the Ukrainian job begins, immediately run to the rooms in the back of the jewelry store. Plant an explosive charge on one of the safes. The safe that contains the tiara mission objective is random. Take the tiara, and go back to the van as quickly as possible. It allows you to intimidate enemies, and they will silently handcuff themselves without triggering an alarm.

The Cleaner skill from the Ghost skill tree can also help. It allows you to move enemy corpses around, if necessary. Also, select the ECM Jammer as your equipment. It is not necessary, but if the cameras have unfortunate positioning, it will give you enough time to eliminate an enemy.

If enemies have a red exclamation mark above their head, you are fine. They just cannot shoot at you or trigger an alarm. The locations of enemies, cameras, paintings, and rooftop entry points are completely random each time you restart the mission. You will have to adjust your strategy accordingly. If you are playing the Normal job version of Framing Frame, you can pause the game and choose "Restart Game" to try again. The chosen difficulty does not matter. There is no difference between doing this on the Overkill or Normal difficulty.

Use the following strategies during the Framing Frame Day 1 mission to get the achievement easily: 1. Leave the cameras intact, and eliminate all of the enemies first. If an enemy sees a destroyed camera, they will trigger an alarm. Only use the Dominator skill or melee attack. Do not kill enemies in front of cameras, as it could trigger an alarm.

If you kill enemies, you have to answer their pager. If you use the Dominator skill, you can safely walk away. Avoid shooting your weapons including silenced ones while enemies are still moving around. Even if you shoot a silenced weapon and accidentally hit a wall, the enemies might hear it. Only use a silenced weapon when it is absolutely necessary and you are positive you will hit your target. Stay crouched, so the cameras will not easily spot you.

After all enemies are handcuffed or dead, destroy the cameras. Once you have done the above, look for all paintings with a red sticker in the bottom right corner. There is a random amount of paintings -- so double check that you have all of them before leaving. There can be up to nine paintings. Steam achievements Successfully complete the indicated task to unlock the corresponding achievement.

To view your achievements and stats in Steam, select "Community", "My profile", "View all my games", then the game and view stats. Coming in Hot: On day 1 of the Watchdogs job, don't let the cops shoot and destroy the escape vehicle.

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